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Inventor 2012

Make this casting in Chapter 6

Since the 1990's many companies are in demand of individuals with 3D drawing skills, where their customers want to see what the part or assembly will look like. That is our next level of training, as we become experts in 3D part drawing technique and simple assemblies.

Before heading into studying the principles of mechanical design, our third area of concentration is in the fundamentals of programming. With our templates for constructing a successful sequence of code, any 3D part can be easily drawn in seconds after inputting answers for the variables. These programs are so easy to write that we teach code construction early.

The basic courses in design are to teach the student what they need to know about designing and building the product. More advanced subjects allow the professional to look into complex areas of design and to determine they will be functional prior to production of the design. With the addition of material to the construction of 3D part and the insights into their action with the study of Finite Element Analysis, in the future all designs will be entirely examined before the first real material is constructed.


Table of Contents
Prefix: Title Page
Ch 1: World Class CAD 3D Training Method
Unit 1
Appendix A1 - Mounting Plate
Ch 3: Part 2 Sketch and Model - Disk
Ch 4: Part 3 Sketch and Model - Bracket
Ch 5: Part 4 Sketch and Model - Mirrored Brkt
Ch 6: Part 5 Sketch and Model - Casting
Ch 7: Part 6 Sketch and Model - Casting 2
Ch 8: Part 7 Sketch and Model - Casting 3
Appendix G - Machining Drawing

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